AnyMind Group Inc.
5027・Growth Market・Information & Communication
Business
AnyMind Group Inc. operates under the mission "Make Every Business Borderless," running its Internet-related Business across 15 countries and regions centered on Asia and the Middle East. Its core operations span two areas: Brand Commerce (support for corporate brands) and Partner Growth. In Brand Commerce, the company provides end-to-end support ranging from influencer marketing (Marketing Platform (AnyTag / AnyDigital)) to EC site building and operation (AnyShop, AnyX) and logistics management (AnyLogi). In Partner Growth, it offers revenue maximization for publishers (AnyManager) and management services for creators (AnyCreator). For FY2025 (ending December 2025), revenue by region was Southeast Asia 49.3%, Japan/Korea 40.7%, and Others 10.0%. Key customers include corporate brand companies (over 1,500), publishers (1,771 media outlets), and creators (1,237 individuals).
Business Model
The company combines multiple revenue formats, including platform usage fees (subscription and pay-as-you-go), marketing compensation, EC sales share (revenue share), merchandise sales revenue, and advertising revenue. In the Partner Growth domain, the company collectively receives advertising revenue from publishers and creators and distributes it based on revenue share agreements. Cross-selling across multiple platforms aims to increase customer unit spend and deepen relationships. Gross profit margin for FY2025 (ending December 2025) was 38.3% (+1.3 points year on year).
Company Strengths
As of the end of December 2025, the company supports over 3,100,000 influencers, 1,771 publisher media outlets, 1,237 creators, and 267 brands. Local teams in each country continue to deepen the network, which functions as a management asset enabling cross-border deal execution.
Revenue expanded from ¥19,252 million in FY2021 (ended December 2025... wait) to ¥57,300 million in FY2025 (ending December 2025). The compound annual growth rate of revenue since FY2017 (ending December 2025) is 45.7%. The company has achieved sustained growth while diversifying revenue sources across marketing, D2C/EC, and partner growth businesses.
Since its founding, the company has carried out 15 corporate acquisitions in Japan and overseas. In 2025, AnyReach, Vibula, and NADESHIKO Beauty were integrated into the group. In January 2026, the company also made Sun Smile Co., Ltd., Bcode Co., Ltd., and MISM Co., Ltd. subsidiaries, establishing a framework for accelerating growth through M&A and generating post-integration synergies.
ENVALITH's Perspective
Performance Trend
Revenue for 1Q FY2026 (December 2026 fiscal year, January–March 2026) was ¥17,742 million (+40.3% year-on-year), and gross profit was ¥6,765 million (+39.2% year-on-year), maintaining high growth. On the other hand, operating profit fell sharply to ¥193 million (-35.2% year-on-year). While the D2C/EC Platform (AnyX, AnyLogi, AnyLive, AnyChat, AnyAI, etc.) expanded rapidly by +198.7%, driven in part by the consolidation effect of Sun Smile Corporation, the Partner Growth Platform (AnyManager / AnyCreator) slowed to -10.6% amid changes in the market environment, and selling, general and administrative expenses ballooned to ¥6,572 million (from ¥4,562 million in the same period of the previous year), squeezing profitability. Adjusted EBITDA remained solid at ¥806 million (+11.0% year-on-year), and quarterly profit attributable to owners of the parent expanded to ¥169 million (+402.5% year-on-year). On the financial position front, goodwill surged from ¥3,834 million to ¥8,980 million due to three M&A transactions, and total borrowings also increased to ¥12,365 million (from ¥9,617 million at the end of the previous fiscal year). Looking at the past five fiscal periods, revenue has maintained a growth trend, rising from ¥24,790 million in FY2022, to ¥33,460 million in FY2023, ¥50,713 million in FY2024, ¥57,300 million in FY2025, and ¥17,742 million cumulatively in 1Q of FY2026. However, operating profit has been on a declining trend, from ¥2,558 million in FY2024 to ¥1,798 million in FY2025, making the balance between M&A investment and profitability a key challenge.
Growth Strategy
Building an end-to-end social commerce support system and expanding the business through M&A and AI utilization
Through the integration of three companies—Sun Smile (offline distribution), Bcode (live creators), and MISM (vertical video production)—the company has established an OMO model that provides integrated support spanning SNS awareness formation, EC purchasing, and offline distribution. It reported that synergies between businesses were already emerging as of 1Q FY2026.
Through enhanced use of "GMV Max," an advertising solution for TikTok Shop, the company recovered a growth rate exceeding 20% year-on-year in the Japanese market. It established its domestic position by winning the "TikTok Shop GMV Max Award." The model of applying know-how from Southeast Asia to the Japanese market is functioning well.
Through company-wide promotion of AI utilization, the company has kept headcount nearly flat even during phases of business expansion excluding M&A, improving gross profit per employee. It is advancing a transition toward a robust and efficient business structure capable of achieving high profit growth while restraining additional personnel investment.
The full-year forecast for FY2026 (ending December 2026) remains unchanged from the announcement on February 13, 2026. The company targets revenue of ¥79,110 million (+38.1% year-on-year), operating profit of ¥3,060 million (+70.1% year-on-year), and profit attributable to owners of parent of ¥1,630 million (+75.8% year-on-year). 1Q progress rates were 22.4% for revenue and 6.3% for operating profit, reflecting a plan structure weighted toward the second half.
Last updated: July 17, 2026

