ENVALITH
株式会社Amazia logo

Amazia,inc.

4424Growth MarketInformation & Communication

株式会社Amazia logo
Amazia,inc.4424

Entertainment Business

Amazia's core segment encompassing manga apps, comics production, and cross-border e-commerce

PeriodCurrentPreviousChange
Segment sales (interim period, FY2026 ending September 2026)¥1,493 million¥1,398 million (interim period, FY2025 ending September 2025)
Segment profit (interim period, FY2026 ending September 2026)¥72 million△¥39 million (interim period, FY2025 ending September 2025)
Sales to individual users (interim period, FY2026 ending September 2026)¥999 million¥957 million (interim period, FY2025 ending September 2025)
Sales to corporate customers (interim period, FY2026 ending September 2026)¥494 million¥441 million (interim period, FY2025 ending September 2025)
Segment sales (full year, FY2025 ending September 2025)¥2,792 million
Segment profit (full year, FY2025 ending September 2025)¥6 million

Business Details

Plans and operates the freemium manga apps "Manga Bang!" and "Manga Bang Books," produces the original manga label "Manga Bang Comics" (including WEBTOON), operates the overseas-facing app "MANGA BANG!," and operates the cross-border e-commerce site "Fandom Tokyo." The revenue model rests on three pillars: paid content, advertising, and comics sales. Following the launch of cross-border e-commerce in February 2025, the segment name was changed from "Manga App Business" to "Entertainment Business." This core segment accounts for approximately 97% of consolidated group sales.

Recent Overview

Cross-border e-commerce site "Fandom Tokyo" expanded rapidly to exceed ¥220 million in interim-period sales, and segment profit/loss turned positive

In the interim period of FY2026 (ending September 2026) (October 2025 to March 2026), the Entertainment Business segment posted sales of ¥1,493 million (up 6.8% year on year) and segment profit of ¥72 million (versus a segment loss of ¥39 million in the same interim period of the prior year), a significant improvement in profit/loss. The main driver was the cross-border e-commerce site "Fandom Tokyo," which achieved sales exceeding ¥220 million in the interim period. Meanwhile, Manga Bang!'s MAU declined due to reduced advertising expenditure, leading to a decrease in paid-content revenue. Manga Bang Comics remained strong, with increased sales of existing volumes among other factors.

Key Products

platform
Manga Bang!

A domestic manga app centered on paid content and advertising revenue. Advertising ARPU has improved due to an increase in ad inventory and the implementation of anniversary events and campaign measures, but MAU has trended downward due to reduced advertising expenditure.

product
Manga Bang Comics

A lineup of original works that the company is focusing on producing as a future source of profit. Performance has been favorable, including increased sales of existing volumes. The company is promoting revenue diversification through IP development (anime, drama, merchandising, etc.).

platform
Fandom Tokyo

An overseas-facing cross-border e-commerce site launched in February 2025. Performance has been strong, with sales exceeding ¥220 million in the second quarter (interim period) of the fiscal year ending September 2026, making it a new pillar of segment growth.

platform
MANGA BANG!

A manga app targeting overseas users, aiming to acquire users in the global market.

Growth Drivers

  • Rapid expansion of the cross-border e-commerce site "Fandom Tokyo": achieved sales exceeding ¥220 million in the interim period of FY2026 (ending September 2026), increasingly establishing itself as a new revenue pillar
  • Strong sales of Manga Bang Comics: continued production investment in original works (including WEBTOON) has also increased sales of existing volumes
  • Improvement in advertising ARPU: advertising revenue per unit improved due to an increase in ad inventory and the implementation of anniversary events and campaign measures
  • Improved cost structure through reduced advertising expenditure: efficient advertising focused on cost-effectiveness led to a turnaround to segment profit
  • Promotion of revenue diversification through IP development of original works (anime, drama, merchandising, etc.)
  • Policy of full-scale introduction of off-app payments to reduce payment processing fees

Risks

  • Downward trend in active users (MAU) due to intensifying competition in the e-book market: MAU has declined due to reduced advertising expenditure, leading to lower paid-content revenue
  • Trade-off between reduced advertising expenditure and MAU retention: a structural issue where cost cutting invites user attrition
  • Risk of declining advertising revenue per unit due to continued softness in the advertising market
  • Dependence on Apple Inc. and Google Inc. for sales (the two companies together account for approximately 63% of sales): risk from platform fees and changes to terms of service
  • Burden of upfront investment in original content production: risk of failing to recover investment if works do not become major hits or achieve media mix expansion
  • Increasing inventory, logistics, and foreign exchange risk associated with the expansion of the cross-border e-commerce business

Last updated: December 24, 2025