Broadmedia Corporation
4347・Standard Market・Services
Business
Broadmedia Corporation is a diversified business group listed on the Standard Market of the Tokyo Stock Exchange. Its two main pillars are the Education segment (the correspondence-based Renaissance High School Group, Japanese language education, and AI/programming education) and the Technology segment (Akamai CDN & security services, DX & System Development), which together account for approximately 77% of group revenue of ¥15,795 million. In addition, the company operates Studio Production, which handles Japanese-language localization of overseas video content, and the Other segment, which covers esports and game publishing. At the end of FY2026 (ending March 2026), the company plans to transfer its Broadcasting segment (Tsuri Vision), shifting toward a structure that concentrates management resources on education, technology, and AI.
Business Model
In the Education segment, the main revenue sources are tuition fees and enrollment support payments for the correspondence high school, course fees and corporate training fees for the programming school, and course fees for Japanese language education. In the Technology segment, the core pillars are domestic resale of Akamai's CDN and security services (revenue scale of ¥4,522 million) and outsourced income from DX & System Development. Studio Production consists of order-based production revenue from video localization, while Other comprises esports licensing and sponsorship income. The company continues to improve its revenue structure through business divestitures and selective focus.
Company Strengths
In FY2026 (ending March 2026), the Education segment posted sales of ¥5,507 million (operating margin of 17.6%) and the Technology segment posted sales of ¥6,578 million (operating margin of 13.8%), with both segments achieving high profitability side by side. The company has a business structure that avoids dependence on a single business while creating synergies between segments through AI education and DX development.
The resale agreement with Akamai Technologies was signed in 2003 and is a long-term contract that automatically renews every five years; Akamai Service sales in FY2026 (ending March 2026) were ¥4,522 million. Through continued expansion of services to existing customers and acquisition of new customers, the Technology segment achieved a 12.4% increase in sales and a 38.5% increase in profit year on year, underpinned by a stable customer base and a proven track record of sales expansion.
The company operates three schools under the Renaissance High School Group—Toyota Campus and Osaka Campus—both of which have achieved full enrollment. It offers distinctive optional courses such as esports and programming, and its strength lies in the ability to provide individualized support leveraging its online learning system. In FY2026 (ending March 2026), the Education segment achieved operating profit of ¥966 million, up 14.9% year on year.
ENVALITH's Perspective
Performance Trend
Revenue achieved five consecutive years of growth, rising from ¥12,340 million in FY2022 (ending March 2022) to ¥15,794 million in FY2026 (ending March 2026), but is forecast to decline to ¥14,500 million (▲8.2%) in FY2027 (ending March 2027) due to the discontinuation of the Broadcasting segment. On the profit side, operating profit peaked at ¥1,037 million in FY2023 (ending March 2023) before declining for two consecutive years, then recovered sharply to ¥1,063 million in FY2026 (ending March 2026). The main drivers were the transfer of the Media Content business, a reduction in extraordinary losses, and the turnaround to profitability at Studio. The operating profit margin improved from 4.6% to 6.7%. As an external factor, rising costs from yen depreciation and inflation have affected the Education and Technology segments, but robust demand for Akamai Service supported revenue growth in the Technology segment.
Growth Strategy
Sophistication of the earnings structure through strengthening the two pillars of Education and Technology while divesting unprofitable businesses
The company expects continued revenue growth in the Education segment in FY2027 (ending March 2026), driven by an increase in students attending in-person courses (Osaka and Toyota campuses are at capacity), the turnaround of the Daigo campus, expansion of enrollment at Renaissance Japanese Language Institute, and continued strong performance of Tech Camp AI College and corporate training. Full-year profitability at div, Inc. is an additional driver of earnings improvement.
Akamai Service has performed well in providing services to both existing and new customers, achieving ¥4,522 million in FY2026 (ending March 2026). With the continued stabilization of divx, Inc.'s profitability and an increase in contracted development at System Design Development Co., Ltd., the company expects the Technology segment to achieve both higher revenue and profit in FY2027 (ending March 2026) as well. The spread of 5G and expanding use of AI serve as favorable external tailwinds.
Following the transfer of the Media Content business in the previous fiscal year, the company transferred all shares of Tsuri Vision Co., Ltd. at the end of FY2026 (ending March 2026), ending the Broadcasting segment. The equity ratio rose from 41.0% to 51.9%, establishing a framework that allows management resources to be concentrated on growth segments. The removal of Garapon Inc. from the equity method has also been completed.
Studio Production turned profitable in FY2026 (ending March 2026), achieving operating profit of ¥28 million. This was driven by an improved cost structure following impairment processing in the previous fiscal year and a recovery in orders received. The "Other" segment (esports and Game Publishing Business) recorded a loss of ¥53 million in FY2026 (ending March 2026), but the company expects it to achieve full-year profitability in FY2027 (ending March 2026).
Last updated: July 19, 2026

