ENVALITH
株式会社アカツキ logo

Akatsuki Inc.

3932Prime MarketInformation & Communication

株式会社アカツキ logo
Akatsuki Inc.3932

Games Business

Akatsuki's core segment engaged in the planning, development, and operation of mobile games and comics

PeriodCurrentPreviousChange
Segment sales¥22,134 million (FY2026, ending March 2026)¥22,374 million (FY2025, ending March 2025)
Segment profit¥7,972 million (FY2026, ending March 2026)¥4,132 million (FY2025, ending March 2025)
Segment profit margin36.0% (FY2026, ending March 2026)18.5% (FY2025, ending March 2025)
Depreciation and amortization¥173 million (FY2026, ending March 2026)¥110 million (FY2025, ending March 2025)

Business Details

The company provides mobile games for smartphones through the app markets operated by Apple and Google, and also plans, produces, and distributes vertical-scroll full-color comics. Its flagship title is "Dragon Ball Z Dokkan Battle," developed in collaboration with Bandai Namco Entertainment. The company handles planning, development, and operation in-house end-to-end, and derives its competitive advantage from implementing measures based on analysis of user behavior history and accumulating related know-how. This is the core segment, accounting for approximately 85.6% of consolidated net sales. Note that, from the current fiscal year, the previous two-segment classification of "Games" and "Comics" was consolidated into a single "Games & Comics" segment.

Recent Overview

Despite lower revenue from existing titles, profit improved significantly, up 92.9% year on year, owing to cost reductions and lower R&D expenses

In the Games & Comics business for FY2026 (ending March 2026), although the new title "Kaiju No. 8 THE GAME" contributed to revenue for six months, results fell short of the prior-year period, when existing game titles performed at a high level, resulting in a slight decline in sales to ¥22,134 million (down 1.1% year on year). On the other hand, segment profit increased substantially to ¥7,972 million (up 92.9% year on year), aided by cost reductions from a review of the business portfolio and greater efficiency in operating existing titles, as well as lower R&D expenses following the completion of a cycle of large-scale new development. "Dragon Ball Z Dokkan Battle" saw a well-received domestic 11th-anniversary commemorative event, and through global collaboration measures achieved the No. 1 spot in store sales rankings in seven countries and regions.

Key Products

product
Dragon Ball Z Dokkan Battle

The domestic 11th-anniversary commemorative event was well received, and through global collaboration measures, the title achieved the No. 1 spot in store sales rankings in seven countries and regions, including Japan and France. The company continues its global expansion, focusing on maximizing LTV.

product
Kaiju No. 8 THE GAME

Released at the end of August 2025, the title contributed to revenue for approximately six months during the current fiscal year. Full-year earnings contribution is expected from FY2027 (ending March 2027) onward, aiming to strengthen the medium- to long-term earnings base.

service
Vertical-scroll full-color comics

The Comics Business has been integrated into the Games & Comics business segment. The company aims to create synergies with the Games Business through multi-faceted utilization of IP.

Growth Drivers

  • Maximization of LTV through large-scale domestic and overseas events for "Dragon Ball Z Dokkan Battle" and continuation of global collaboration measures
  • Full-year earnings contribution from "Kaiju No. 8 THE GAME" from FY2027 (ending March 2027) onward
  • Structural improvement in profit margin through reduced R&D expenses following the completion of a cycle of large-scale new development
  • Reduced cost burden from lower platform fees following the enforcement of the Smartphone Software Competition Promotion Act, among other factors
  • Continued promotion of operational and development efficiency using AI
  • Optimization of the business portfolio through greater efficiency in operating existing titles

Risks

  • Risk of revenue concentration in the key title "Dragon Ball Z Dokkan Battle" and risk of natural revenue decline in existing titles
  • Uncertainty regarding revenue stabilization associated with the continued operation of the new title "Kaiju No. 8 THE GAME"
  • Risk of user attrition from existing titles due to intensifying competition in the mobile game market
  • Risk of changes to terms of service or fee policies by platform operators (Apple and Google)
  • Risk of stricter legal regulation regarding game safety and soundness (e.g., minors' spending, real-money trading)
  • Difficulty in forecasting results due to rapid short-term changes in the business environment (full-year earnings forecast not disclosed)

Last updated: June 26, 2026