ENVALITH
株式会社ケイブ logo

CAVE Interactive CO.,LTD.

3760Standard MarketInformation & Communication

株式会社ケイブ logo
CAVE Interactive CO.,LTD.3760

Business

Cave Interactive Co., Ltd. is a game development company founded in 1994, currently forming a group of 14 companies including the company itself and 5 consolidated subsidiaries. In its core Game Business, the company develops and operates smartphone games such as "Gothic wa Mahou Otome ~Sassato Keiyaku Shinasai!~" and "Touhou Gensou Eclipse" in-house, while also operating popular titles such as "Monster Strike" and "Kingdom Ran -Tenka Touitsu e no Michi-" through its consolidated subsidiary Delegate Corporation. As a second pillar, the Video Streaming-Related Business, conducted through capable Co., Ltd. and Success Plus Co., Ltd., provides support and management for internet video streamers as well as SNS advertising business. Major customers are MIXI, Inc. (51.9% of sales), Apple Inc. (24.9% of sales), and Google LLC (11.9% of sales), together accounting for approximately 88% of sales.

Business Model

In the Game Business, in-app purchase revenue from smartphone games is collected via platforms such as Apple, Google, and MIXI, with income recognized net of fees. Collection agency fees recorded within selling, general and administrative expenses amount to ¥1,488 million. The company also utilizes contract development and production committee formation to diversify development risk. In the Video Streaming-Related Business, contract revenue is accumulated through streamer management and SNS advertising. Gross profit margin stands at 37.44%.

Company Strengths

"Gothic wa Mahou Otome ~Sassato Keiyaku Shinasai!~" celebrated its 10th anniversary of service in May 2025, maintaining user engagement through initiatives such as a fan meeting held in Akihabara. "Kingdom Ran -Tenka Touitsu e no Michi-" also marked its 7th anniversary and continues to be operated stably. The existence of multiple long-running titles ensures the sustainability of revenue.

In September 2022, the company acquired all shares of Deragee Co., Ltd. and consolidated it. Favorable performance driven by popular IP collaboration events for "Monster Strike" has continued, and it remains the main source of revenue for the Game Business, which recorded net sales of ¥12,824 million in the current consolidated fiscal year.

Following the consolidation of Success Plus Co., Ltd. as a subsidiary in June 2024, net sales in the Video Streaming-Related Business expanded rapidly, increasing 362.3% year on year to ¥1,144 million. Segment profit also turned positive, reaching ¥18 million from a loss of ¥67 million in the previous fiscal year. Profit levels have continued to exceed goodwill amortization expenses.

ENVALITH's Perspective

The primary cause of the ¥2,799 million net loss attributable to owners of the parent for FY2026 (ending May 2026) was an impairment loss of ¥2,657 million (extraordinary loss), which is largely one-time in nature. However, the fall into an operating loss of ¥608 million (versus operating income of ¥1,133 million in the prior period) also reflects a cost structure issue, as selling, general and administrative expenses remained nearly flat year-on-year at ¥4,072 million even as revenue declined 14.1%. Achieving the FY2027 (ending May 2027) operating income forecast of ¥1,450 million will hinge on the effectiveness of cost reduction measures.

In FY2026 (ending May 2026), revenue from the company's key client MIXI totaled ¥6,518 million, accounting for approximately 54% of consolidated revenue of ¥12,003 million. This represents a 10.2% decline from ¥7,262 million in the prior period, and if the gradual downtrend in Monster Strike-related revenue continues, the impact on overall group performance would be substantial. External factors such as the maturation of the overall smartphone game market and intensifying competition also present headwinds, leaving diversification away from dependence on Delaware Games as a mid-to-long-term challenge.

The company's forecast for FY2027 (ending May 2027) calls for revenue of ¥10,500 million (down 12.5% year-on-year) and operating income of ¥1,450 million, implying a high operating margin (13.8%) built on conservative revenue assumptions premised on the elimination of impairment risk and stable revenue from Delaware Games. The focus will be on whether new revenue sources, such as "Shinyaku Dodonpachi Daifukkatsu" for Steam and the Success Plus licensing business, contribute as planned. As a subsequent event, the recognition of ¥285 million in insurance cancellation refund income (non-operating income) is also anticipated, making the achievement of the ¥1,550 million ordinary income target relatively likely.

Growth Strategy

Following the completion of portfolio restructuring, the company aims to restore a profitable business model through new IP development, overseas expansion, and AI-driven efficiency improvements, with Dela Game's stable earnings as the core pillar

A new version of "Dodonpachi Daifukkatsu," originally released in 2008, is under development for Steam, adding new stages, characters, and BGM. New stage information has already been released on the official X account, with multifaceted promotional activities to be rolled out sequentially. Revenue contribution is expected during FY2027 (ending March 2027)*.

The company transferred all shares of its unprofitable video streaming subsidiary capable, and carried out impairment processing on "OUTRANKERS" and other assets. Software assets have been significantly reduced, limiting the risk of further impairment. Financial soundness has been strengthened through the selection and concentration of management resources.

Success Plus, consolidated as a subsidiary in June 2024, aims to secure overseas market revenue by entering the Licensing Business while maintaining stable revenue from the Contract Development Business. It continues to generate profit levels exceeding goodwill amortization expenses.

Ahead of FY2027 (ending March 2027)*, the company will implement group-wide cost reductions while promoting operational efficiency through AI adoption, aiming to improve its profit structure. This is a prerequisite measure for achieving the FY2027 (ending March 2027)* target of operating profit of ¥1,450 million (operating profit margin of 13.8%).

Last updated: July 17, 2026