ENVALITH
株式会社オーバーラップホールディングス logo

OVERLAP Holdings, Inc.

414AGrowth MarketInformation & Communication

株式会社オーバーラップホールディングス logo
OVERLAP Holdings, Inc.414A

Entertainment Business (Single Segment)

A single-business company that develops IP into media mixes starting from Light Novels and Manga

PeriodCurrentPreviousChange
Revenue (cumulative Q3 FY2026 (ending August 2026))¥6,057 million¥6,055 million (same period prior year)
Gross profit (cumulative Q3 FY2026 (ending August 2026))¥2,917 million¥3,191 million (same period prior year)
Operating profit (cumulative Q3 FY2026 (ending August 2026))¥1,696 million¥2,093 million (same period prior year)
Profit before tax for the quarter (cumulative Q3 FY2026 (ending August 2026))¥1,479 million¥1,977 million (same period prior year)
Quarterly profit attributable to owners of parent (cumulative Q3 FY2026 (ending August 2026))¥1,121 million¥1,371 million (same period prior year)
Revenue (full-year forecast, FY2026 (ending August 2026))¥8,300 million¥8,535 million (full-year actual, FY2025 (ended August 2025))
Operating profit (full-year forecast, FY2026 (ending August 2026))¥2,373 million¥3,026 million (full-year actual, FY2025 (ended August 2025))
Basic earnings per share for the quarter (cumulative Q3 FY2026 (ending August 2026))¥56.08¥68.60 (same period prior year)
Total assets (as of May 31, 2026)¥18,484 million¥18,575 million (August 31, 2025)
Equity attributable to owners of parent (as of May 31, 2026)¥8,542 million¥8,128 million (August 31, 2025)
Ratio of equity attributable to owners of parent (as of May 31, 2026)46.2%43.8% (August 31, 2025)
Annual dividend forecast (FY2026 (ending August 2026))¥44.00¥36.20 (FY2025 (ended August 2025) actual)

Business Details

The sole reporting segment of Overlap Holdings, Inc. The company discovers and edits content IP from novel-posting websites and other sources, maximizing IP value by progressively expanding the media mix from Light Novel → Manga (Comics) → anime. The majority of revenue consists of book sales (print and digital) of Light Novels and Manga, with major sales destinations being MediaDo Co., Ltd. (29.5% of sales), LINE Digital Frontier Corporation (10.8%), and Kakao Piccoma Corp. (10.6%). Overseas Licensing revenue is also one of the sources of income.

Recent Overview

Revenue was flat, but operating profit fell sharply by 19.0% year on year due to higher cost of sales and financial expenses; full-year forecast revised downward

Revenue for the cumulative third quarter of FY2026 (ending August 2026) (September 1, 2025 to May 31, 2026) was ¥6,057 million (up 0.0% year on year), remaining essentially flat, but cost of sales increased from ¥2,863 million to ¥3,140 million, causing gross profit to decline by 8.6%. Selling, general and administrative expenses also increased from ¥1,098 million to ¥1,220 million, pushing operating profit down to ¥1,696 million (down 19.0% year on year). Furthermore, financial expenses expanded from ¥117 million to ¥224 million, causing profit before tax to fall 25.2% to ¥1,479 million. During the cumulative third quarter under review, three anime titles including "Tondemo Skill de Isekai Hourou Meshi 2" began airing. In light of these business trends, the full-year earnings forecast was revised downward to revenue of ¥8,300 million (down 9.9% year on year) and operating profit of ¥2,373 million (down 30.6% year on year).

Key Products

product
Light Novel

IP discovered from novel-posting websites and other sources is edited and published. Sold through both print and digital book channels, forming a major portion of revenue.

product
Manga (Comics)

By adapting Light Novel IP into Manga (Comics), IP awareness is expanded, also contributing to increased back-catalog sales. Captures growth in the digital comics market.

product
Anime-Related Revenue

During the cumulative third quarter under review, three titles began airing: "Tondemo Skill de Isekai Hourou Meshi 2," "Ansatsusha de Aru Ore no Status ga Yuusha yori mo Akiraka ni Tsuyoi no daga," and "Okiraku Ryoushu no Tanoshii Ryouchi Boueii." The aim is to boost IP awareness and back-catalog sales through anime adaptation.

service
Overseas Licensing

Owned IP is licensed to overseas partners, aiming to capture international revenue through expansion of regions and partners.

product
Third-Party IP Merchandise

The company also handles products other than its proprietary IP, contributing to revenue diversification.

Growth Drivers

  • Stable revenue accumulation through continuous creation of new IP and maintenance and enhancement of existing IP value
  • Increased IP awareness and back-catalog sales driven by media-mix expansion centered on anime adaptations
  • Shift toward digital books to capture the high growth of the digital publishing market (particularly digital comics)
  • Increase in flagship IP titles (annual revenue exceeding ¥25 million): from 40 titles in FY2021 (ended August 2021) to 57 titles in FY2025 (ended August 2025)
  • Capturing international revenue through expansion of regions and partners for Overseas Licensing

Risks

  • Risk of declining sales volume due to the continued shrinkage of the print publishing market (demand remains relatively resilient due to the shift to digital publishing, but growth is trending toward deceleration)
  • Uncertainty in creating hit content IP, which depends on the discernment and talent retention of editorial staff
  • Risk of revenue concentration among the three major sales destinations (MediaDo, LINE Digital Frontier, and Kakao Piccoma), which together account for approximately 50.9% of sales
  • Risk of investment recovery associated with contributions to anime production committees
  • Risk of rising interest rates on floating-rate borrowings (non-current borrowings of ¥5,829 million) (financial expenses increased by ¥107 million year on year)
  • Risk of declining profit margins due to increases in cost of sales and selling, general and administrative expenses (gross profit margin: 52.7% in the same period prior year → 48.2% in the current period)

Last updated: November 25, 2025