Ateam Holdings Co., Ltd.
3662・Prime Market・Information & Communication
Business
Ateam Holdings Inc. is a pure holding company with 12 consolidated subsidiaries (renamed in April 2025). Its operations consist of two core businesses: "Digital Marketing Business" and "Entertainment Business". The Digital Marketing Business comprises two sub-segments: "Media Solutions", which operates Comparison Sites & Information Media (Automobiles, Moving, Weddings, etc.) and provides Digital Customer Acquisition Support Services for Businesses, and "D2C", which operates OEM subscription e-commerce for products such as the cosmetics brand "lujo" and dog food brand "OBREMO". The Entertainment Business develops Smart Device Game Apps on a global scale. Main customers are individual users (comparison sites, games) and corporate clients (digital customer acquisition support).
Business Model
Media Solutions provides services free of charge to individual users, with referral fees and success fees paid by partner companies for prospective customer introductions serving as the primary revenue source. For corporate clients, the company provides consulting and operational support tools. D2C handles product planning, development, and promotion in-house while keeping manufacturing costs down through OEM production, building up recurring revenue through a subscription-based sales model. Entertainment distributes game apps on a basic free-to-play basis, with in-game item purchases serving as the revenue source.
Company Strengths
Starting with the consolidation of microCMS as a subsidiary in June 2024, the company executed multiple M&A transactions in a short period, including Paddle (November 2024), WCA (December 2024), Strainer (March 2025), and Signity (September 2025). Media Solutions revenue increased 1.8% year on year to ¥17,469 million, with M&A contributions driving the revenue growth.
In FY2025 (ended July 2025), both D2C, which had posted a loss in the prior period, and Entertainment turned profitable (D2C: prior-period loss of ¥152 million to profit of ¥7 million; Entertainment: prior-period loss of ¥38 million to profit of ¥518 million). Operating profit reached ¥845 million (up 50.3% year on year), and net profit for the period reached ¥1,036 million (up 8.7% year on year), reflecting company-wide earnings improvement.
In June 2024, the company entered into a business alliance agreement with Advantage Partners, establishing a framework to receive support for M&A promotion, PMI (post-merger integration) support, marketing-driven profit improvement support, and enhancement of management control capabilities. The company also raised funds through the issuance of the 9th series of stock acquisition rights and the 1st unsecured convertible bond-type bonds with stock acquisition rights.
ENVALITH's Perspective
Performance Trend
Cumulative sales for the first nine months of FY2026 (ending March 2026) [note: the fiscal year here is the third quarter cumulative of the fiscal year ending July 2026] were ¥17,242 million (down 4.0% year on year). The main causes were the deconsolidation of A-Team Finagy, a decrease in revenue due to reduced advertising expenses in the Financial and HR Media Business, and a continuing downward trend in revenue in the Entertainment Business (down 8.4% year on year). On the other hand, D2C performed well, up 29.8% year on year. Operating income was ¥766 million (down 12.5% year on year), and ordinary income was ¥390 million (down 68.0% year on year), significantly impacted at the ordinary income level by an external factor: a valuation loss of ¥445 million due to deteriorating cryptocurrency market conditions. The full-year forecast remains unchanged, with each segment progressing roughly as expected, but the progress rate for full-year sales remains at only about 70%. On the financial side, cash and deposits decreased by ¥1,407 million, from ¥6,301 million to ¥4,893 million, reflecting the impact of the acquisition of Signity (¥1,050 million).
Growth Strategy
Transforming into a 'Sales Growth Support Company' through active use of M&A, while expanding the Entertainment Business via global IP partnerships
Incorporating outsourcing, consulting, and business support tool functions related to digital customer acquisition and service operations through M&A to realize one-stop support for client companies. Acquired Signity for ¥1,050 million in November 2025 and is building a system to utilize push notifications and lock screen ads as cross-sell products.
Continuing the policy of prioritizing profit assurance by restraining advertising expenses in the finance and human resources media business. Achieved segment profit of ¥1,332 million (up 15.3% year-on-year) for the cumulative nine months of FY2026 (ending July 2026). Improving profitability while maintaining cost discipline amid an external environment of intensifying customer acquisition competition.
Steadily building up the number of repeat users through a subscription sales model centered on the cosmetics brand 'lujo'. Achieved net sales of ¥2,137 million (up 29.8% year-on-year) and segment profit of ¥114 million (up 66.3% year-on-year) for the cumulative nine months of FY2026 (ending July 2026), the highest growth rate in both sales and profit among all segments. Continuing to improve product lineup and delivery quality.
In addition to smartphone games, the mid-to-long-term policy targets the entire global digital distribution market, including PC games and home video game digital distribution, with global IP partnerships as a key focus. Also promoting the establishment of a stable revenue base through Collaborative Game Projects with Other Companies; however, some collaborative projects were terminated due to external factors, resulting in a decline in segment profit to ¥242 million (down 28.9% year-on-year) for the cumulative nine months of FY2026 (ending July 2026).
Transferred all shares of A-Team Finagy (operator of 'Navinavi Hoken' and other services), where rising customer acquisition costs and growth limitations had become evident, to Sasuke Financial Lab Co., Ltd. effective August 1, 2025. Recorded a gain on sale of affiliated company shares of ¥153 million. Completed the optimization of the business portfolio by concentrating management resources on core businesses.
Last updated: July 17, 2026

