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株式会社ネクソン logo

NEXON Co., Ltd.

3659Prime MarketInformation & Communication

株式会社ネクソン logo
NEXON Co., Ltd.3659

Japan

Nexon Co., Ltd. (headquarters) segment responsible for domestic PC online and mobile game distribution

PeriodCurrentPreviousChange
Revenue (external revenue)¥1,404 million¥1,585 million (1Q FY2025)
Segment loss-¥216 million-¥665 million (1Q FY2025)
PC online revenue¥1,402 million¥1,327 million (1Q FY2025)
Mobile revenue¥0 million¥258 million (1Q FY2025)
Japan revenue on a customer-location basis¥3,538 million¥3,969 million (1Q FY2025)

Business Details

A segment in which Nexon Co., Ltd. (the parent company) distributes PC online games and mobile games within Japan. Key titles include MapleStory and Dungeon&Fighter, among others. The segment adopts a proprietary distribution model centered on item-based monetization for domestic users, and plays the role of deploying IP created by the group's Korean development subsidiaries into the Japanese market. It also functions as a holding company, but its share of the group's overall revenue is extremely small.

Recent Overview

Revenue decreased 11.4% year on year, but the segment loss narrowed significantly

In the first quarter of FY2026, Japan segment revenue was ¥1,404 million (down 11.4% year on year). PC online revenue increased to ¥1,402 million (versus ¥1,327 million in the prior-year quarter), while mobile revenue was zero. The segment loss narrowed significantly to ¥216 million, from a loss of ¥665 million in the prior-year quarter. Japan revenue on a customer-location basis decreased to ¥3,538 million (versus ¥3,969 million in the prior-year quarter).

Key Products

product
MapleStory

A flagship IP developed by NEXON Korea, deployed for the Japanese market. It adopts item-based monetization and is one of the main contributors to PC online revenue.

product
Dungeon&Fighter

A major hit franchise developed by NEOPLE INC., deployed for the Japanese market. It is a key title supporting PC online revenue.

service
Mobile Game Distribution Service

Distributes mobile titles such as MapleStory: Idle RPG for the Japanese market. In the current first quarter, mobile revenue was recorded as zero, indicating limited revenue contribution.

Growth Drivers

  • PC online revenue turned upward, increasing 5.6% year on year (from ¥1,327 million to ¥1,402 million), demonstrating resilience
  • The segment loss narrowed significantly from -¥665 million in the prior-year quarter to -¥216 million, showing signs of improving profitability
  • New title launches based on the group's IP growth strategy (vertical and horizontal growth) are intended to expand domestic revenue over the medium to long term
  • Revenue supplementation through intersegment revenue (¥161 million) via provision of services within the group

Risks

  • Mobile revenue disappeared to zero from ¥258 million in the prior-year quarter, indicating an extremely fragile mobile revenue base
  • Japan revenue on a customer-location basis decreased from ¥3,969 million to ¥3,538 million, suggesting intensifying competition in the domestic gaming market
  • Against total group revenue of ¥152,234 million, the Japan segment's external revenue of ¥1,404 million represents a share of only about 0.9%, indicating relatively low strategic priority within the group
  • Refunds related to a programming defect in MapleStory: Idle RPG (an impact equivalent to approximately ¥67 million in revenue) occurred in the current first quarter and may have affected mobile revenue
  • The continuing segment loss means standalone profitability remains a challenge

Last updated: March 24, 2026