ENVALITH
株式会社イオンファンタジー logo

AEON Fantasy Co.,LTD.

4343Prime MarketServices

株式会社イオンファンタジー logo
AEON Fantasy Co.,LTD.4343

Domestic

The Group's core earnings base, operating amusement and playground facilities within domestic shopping centers

PeriodCurrentPreviousChange
Net sales (first quarter cumulative)¥19,725 million¥17,721 million (prior first quarter, including inter-segment internal sales)
Net sales to external customers (first quarter cumulative)¥19,648 million¥17,655 million
Operating profit (first quarter cumulative)¥1,258 million¥1,347 million
Operating profit margin (first quarter cumulative)6.4%7.6%
Existing-store sales year on year104.9%
Number of stores at period end (end of May 2026)805 stores788 stores (end of February 2026)
Number of stores opened this period (first quarter)28 stores
Number of stores closed this period (first quarter)11 stores

Business Details

Operates family-oriented amusement facilities (Moley Fantasy, etc.) offering prize games, medal games, and the like, along with playground facilities (Chikyu no Niwa, Nobikko, etc.) and a bathing business, primarily within shopping centers operated by the AEON Group and other developers. As the core segment accounting for approximately 80% of the Group's consolidated net sales, it generates stable operating cash flow that funds growth across the Group as a whole.

Recent Overview

Net sales set a new record high for the third consecutive period, but operating profit fell 6.5% year on year due to increased costs from aggressive store openings

In the first quarter of FY2027 (ending February 2027) (March–May 2026), Domestic segment net sales were ¥19,648 million (up 11.3% year on year), setting a new record high for the third consecutive period. Operating profit, however, declined to ¥1,258 million (down 6.5% year on year), mainly due to a temporary increase in store-opening-related costs associated with the aggressive rollout of new formats and growth areas. Kids Prize (up 121.7% year on year on an existing-store basis) was a key driver, and all four "Crane Yokocho Kiwami" stores significantly exceeded plan. During the first quarter, 28 stores were opened and 11 stores were closed, bringing the period-end store count to 805.

Key Products

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Amusement Facilities (Moley Fantasy, etc.)

Centered on the mainstay prize business, offers medal games, motion-sensing games, and more. Existing-store sales in the first quarter of FY2027 (ending February 2027) rose 104.9% year on year, a strong performance. In particular, Kids Prize was a major driver, up 121.7%, supported by the increase in space-efficient machines and the expansion of "easy-to-win booths."

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Crane Yokocho Kiwami

A large-format prize-specialty store format developed as a new business format within the amusement business. Two new stores were opened in the first quarter of FY2027 (ending February 2027), and all four stores—including the two opened in the previous fiscal year—are performing well, significantly exceeding plan. Positioned as a cash-contributing format that offers customers new experiential value.

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Playground Facilities (Chikyu no Niwa, Nobikko, etc.)

Operates the "Nobikko" brand, a new format capable of adapting to a wide range of trading areas, and "Chikyu no Niwa," a format designed for large-scale commercial facilities that combines play and learning. In the first quarter of FY2027 (ending February 2027), two "Nobikko" stores and three "Chikyu no Niwa" stores were opened, for a total of five new stores.

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Bathing Business (OYUGIWA Brand)

"OYUGIWA Niiza Onsen" was opened in the first quarter of FY2027 (ending February 2027). Expected to attract a broad range of customers and to achieve high occupancy and profitability as a cash-contributing format, with expansion being considered through careful property selection.

Growth Drivers

  • Continued growth in existing-store sales (first quarter of FY2027 (ending February 2027): up 104.9% year on year), driven especially by Kids Prize (up 121.7%)
  • Aggressive rollout of the new "Crane Yokocho Kiwami" format (all four stores significantly exceeding plan)
  • Accelerated new store openings through the playground business's new formats "Nobikko" and "Chikyu no Niwa"
  • Cultivation of high-occupancy, high-profitability formats through the rollout of the Bathing Business (OYUGIWA Brand)
  • Improved gross margin through the increase in space-efficient machines and expansion of "easy-to-win booths"
  • Locational advantage centered on the AEON living-area network and a multi-format store-opening strategy leveraging synergies across formats
  • Maximization of customer lifetime value (LTV) through unification of the membership system into OneID (digital membership system development)

Risks

  • Short-term profit pressure from a temporary increase in store-opening-related costs associated with aggressive openings in new formats and growth areas
  • Long-term contraction of the target market (child population) due to Japan's declining birthrate
  • Rising costs for prizes, labor, and rent (labor costs and rent/common service fees are major cost items in amusement facility cost of sales)
  • Increased capital expenditure and impairment risk associated with accelerated openings of new formats
  • Changes in customer visitation behavior due to climate change and shifting consumer values regarding time spent
  • Intensifying competition from rival companies, including new entrants into the amusement business from other industries

Last updated: May 19, 2026